Wonderland Badge Checklist
Twenty-seven official badges. No fan extras. Snapshot counts from 4 September 2026.
Wonderland has exactly 27 badges. That is not a community guess. It is the live Roblox badge API for universe 4760747038 as of a 4 September 2026 snapshot. If a video, Discord paste, or rival wiki lists Light the Way, Time Traveler, Doodle, or any other extra name, it is inventing. This page is the checklist. How-to lives in the sibling guides. Counts will move; names should not.
ScaryPlay launched the park on 14 August 2026. The 1–2 September BIG REVAMP added ranks and a skill tree. It did not secretly double the badge list. WORMYGOOD still pays 150 Gems. RELEASE26 expired. Codes do not stamp a badge. A first sit still starts with Warm Welcome if the API has not already granted it.
Read this as a tracker, not as a reason to sightseeing-run a chase. Walkthrough is still the sit order. True ending is still extra work. Badges are receipts.
Snapshot table (4 September 2026)
Awarded numbers are a snapshot, not a live overlay. Treat a ~ as rounded. Grand Opening is marked closed because the first-week window is essentially over.
| Badge | Official description | How to earn | Awarded |
|---|---|---|---|
| Warm Welcome | Play Wonderland for the first time! | Board the official ScaryPlay experience and sit. | ~11.9M |
| Team Player | Use a bandage to heal your teammate for the first time. | In co-op, heal a teammate with a bandage / Bandaid. | ~90k |
| Mask Breaker | Use the Wonder Mask until it breaks. | Buy the Wonder Mask and wear it until it breaks. | ~119k |
| Say Hello!!! | Use the Minigun for the first time. | Fire the Minigun once. Do not do this in Mole. | ~427k |
| Magic Hatter | Escape through Wonders hat for the first time! | Leave through Wonder’s hat when the sit offers that exit. | ~759k |
| Meet Bunny | Get surprised by Bunny for the first time! | Let Bunny surprise you. Do not farm a hunt. | ~3.44M |
| The Glutton | Complete the Worm Chase! | Finish the Worm chase. | ~779k |
| The Desperate | Complete the Mole Chase! | Finish the Mole chase. | ~3.11M |
| The Divine | Complete the Coaster Chase! | Finish the Coaster chase. | ~283k |
| Dance Battle | Have a dance battle with Wonder and Wander! | Trigger the dance battle with those two in a sit. | ~123k |
| First Words | Beat the game on Easy difficulty. | Clear a sit on Easy. | ~56k |
| First Steps | Beat the game on Medium difficulty. | Clear a sit on Medium. | ~3.5k |
| Big Kid | Beat the game on Hard difficulty. | Clear a sit on Hard. Live client is the rule sheet. | ~987 |
| Fearless Child | Beat the game on Nightmare difficulty. | Clear a sit on Nightmare. | ~623 |
| Wonderland Survivalist | Beat the game on any difficulty without dying (0 deaths). | Finish with zero deaths. Easy still counts. | ~1k |
| Wonderland Visitor | Beat the levels mode once! | Clear levels mode one time. | ~57k |
| Wonderland Regular | Beat the levels mode 5 times! | Five levels-mode clears. | ~2.2k |
| Wonderland Patron | Beat the levels mode 10 times! | Ten levels-mode clears. | ~639 |
| Wonderland Fixture | Beat the levels mode 20 times! | Twenty levels-mode clears. | ~161 |
| Wonderland Forever | Beat the levels mode 50 times! | Fifty levels-mode clears. Not a weekend job. | ~29 |
| Death Commoner | Die for the first time! | Spend a life. You will. | ~8.4M |
| Death Explorer | Die 5 times! | Five deaths, career total. | ~3.4M |
| Death Frequenter | Die 10 times! | Ten deaths. | ~1.45M |
| Death Collector | Die 25 times! | Twenty-five deaths. | ~390k |
| Death Welcomer | Die 50 times! | Fifty deaths. Do not grind this on purpose. | ~115k |
| Grand Opening | Play during Wonderland’s first week after launch! | Play in the first week after 14 August 2026. Window closed. | ~8.1M |
| The Creationists | Meet a developer in-game! | Meet a ScaryPlay developer inside a sit. | ~2.5k |
Firsts
Warm Welcome is the door stamp. ~11.9 million people have it because boarding is the only requirement. Sit the official coaster, not a clone that sold fake early access.
Team Player needs a teammate. Solo cannot bandage a friend. Buy a Bandaid or Bandaid Box on the shop item list, then heal someone who is actually down or chipped. The official text says bandage. The Shop says Bandaid. Same job. Co-op is the staffing page. Do not waste the heal on a joke while Mole owns the lane.
Mask Breaker is a durability receipt. The Wonder Mask is a stealth luxury at about 700 Tickets on community lists. Wear it until it breaks. Do not invent a hit count. If it is still on your face, you are not done.
Say Hello!!! is one Minigun pull. Price it on the Shop, then fire when a body is the gate, not as a lobby flex. Combat is the when. A first shot during a chase you should be running is a wipe with a badge attached.
Magic Hatter uses the official line: escape through Wonder’s hat. We will not pin a fake hat tile on a shuffled park. When the sit offers that exit, take it. Pair with true ending if you are pushing past a normal leave, and do not invent a twelve-lever ritual to force the hat.
Meet Bunny is an official surprise. Bunny is not on the hunter kit dump as a patrol with a published counter. Get surprised. Do not build a farm route. ~3.44 million awards means a lot of sits already did the work for you.
Dance Battle is a first with Wonder and Wander, not a Shop minigame. Live client is the trigger. Named threats still apply: Wonder hears sprint, Wander lies about doors. Emoting into a wipe is not a strategy.
Chases
Three chase badges. Three chase pages. Order in a typical sit is Mole, then the giant worm, then Coaster.
The Desperate (~3.11M) is Mole. Camera forward, burst sprint, no looking back, no collecting. Read Mole chase.
The Glutton (~779k) is the worm. Timing, spacing, narrow turns. Helper Wormy is not this hunter. Read Worm chase.
The Divine (~283k) is Coaster. Third chase. Community language calls the balloon / Star Angel stretch. Fliers can be a Minigun problem; the track is still a route test. Read Coaster chase. Fewer awards than Mole is the hint: more squads die before they get here.
Do not empty a gun into Mole “for the badge.” The badge is completion, not damage.
Difficulties and Survivalist
Easy, Medium, Hard, and Nightmare map to First Words, First Steps, Big Kid, and Fearless Child. Exact modifier lists are not on this API dump. The difficulties page refuses to invent timer numbers. Expect tighter hunters and less slack as you climb. The live lobby picker is the authority.
First Words (~56k) versus Warm Welcome (~11.9M) is the honest funnel: most players enter, few beat even Easy. First Steps (~3.5k), Big Kid (~987), Fearless Child (~623) fall off a cliff. Survivalist (~1k) is zero deaths on any difficulty, including Easy. That is a stamina sit, not a Nightmare flex. Stamina and lives is the rule sheet. Three lives are still shared. A teammate death fails Survivalist for the stack that is trying to stamp it.
Levels repeats
Levels mode is a repeatable campaign, not a synonym for “I escaped once.” Visitor 1, Regular 5, Patron 10, Fixture 20, Forever 50. The snapshot is brutal at the top: Forever is ~29 people. Do not treat that as a weekend checklist. Play the mode, bank the repeats, and stop lying to your squad about a 50-clear before you can survive Mole without looking back.
Visitor (~57k) sits next to First Words (~56k). Regular (~2.2k) is already a grind. Patron (~639), Fixture (~161), Forever (~29) are career stamps. They do not skip puzzles and they do not refund a death.
Death track
Death Commoner through Death Welcomer count career deaths: 1, 5, 10, 25, 50. ~8.4 million people have died once. That is the park teaching. Do not farm Welcomer on purpose. A death is a shared invoice in co-op and a wasted sit in solo. Survivalist is the opposite stamp. If you are chasing both, you are confused.
Helpers do not cause these badges. Zippy and Wormy are faces you walk toward. Dying on a helper because you sprinted a greeting is still a death.
Launch and developers
Grand Opening required play during Wonderland’s first week after the 14 August 2026 launch. The snapshot shows ~8.1 million awards and a window that is essentially closed. One grant yesterday does not mean you can still queue into week one. If you missed it, you missed it.
The Creationists (~2.5k) is meet a developer in-game. There is no published spawn table. Do not camp a lobby for a nameplate and call it a guide. If a ScaryPlay developer is in your sit, you will know. If they are not, play the park.
How to use this checklist in a stack
Say the badge you actually want before you sit. “Divine, then First Words” is a plan. “All of them tonight” is a wipe. Assign heals if Team Player is the hole. Leave the Minigun holstered until Say Hello has a safe body. Do not start Nightmare because a thumbnail used the word Fearless.
Redeem WORMYGOOD in the lobby for 150 Gems before you board. Gems persist. Badges persist. Tickets do not. Rank XP on ranks is a different ladder. This page does not replace the walkthrough.
When the API adds a 28th badge, this table gets a row. Until then, twenty-seven is the whole set. No Light the Way. No Time Traveler. No Doodle badge. Play the park that exists.
Frequently Asked Questions
Quick answers to the most common questions.
How many badges does Wonderland have?
Exactly 27 on the official Roblox badge API for universe 4760747038. Fan lists that add extra names are wrong.
Does the WORMYGOOD code give a badge?
No. WORMYGOOD pays 150 Gems. RELEASE26 expired. Badges come from play, chases, difficulties, and levels mode.
Which chase badges exist?
The Desperate for Mole, The Glutton for the Worm chase, and The Divine for the Coaster chase. Complete the chase; do not DPS it for a stamp.
Can I still earn Grand Opening?
Almost certainly not. It required play during the first week after the 14 August 2026 launch. The window is essentially closed.
Is Wonderland Survivalist a Nightmare-only badge?
No. It is a 0-death clear on any difficulty, including Easy. A teammate death in co-op still counts as a death.
What is levels mode on the badge list?
A repeatable campaign. Visitor is 1 clear, then Regular 5, Patron 10, Fixture 20, and Forever 50. Forever is extremely rare.
